What is the best Azure tool for human detection on Hololens2?
I want to do human detection on Hololens2, is Computer Vision video analytics the best Azure tool to implement? I need to get the coordinates of a person on Hololens2 for my university research.
Is it possible to disable the Hololens 2 in-built wrist menu?
I have created an application for the HoloLens 2 through Unity to be used by surgeons in assisting operations. The application works well however during testing, the hand movements and actions of the surgeon can accidently, and frequently, bring up the…
Hololens 2 Unity app running on desktop and custom sample player don't have the same coordinate system
Hello, I'm currently engaged in a project involving marker tracking using the front camera of the HoloLens 2. My setup involves a Python client that streams camera data, detects ArUco markers, converts their position and orientation to world coordinates,…
Hololens 2 camera view memory leak
How do I prevent my Hololens 2 app from crashing due to memory usage when periodically capturing the camera view and displaying it on the screen? I've tried using the PhotoCapture method and WebCamTexture in Unity, but both methods cause memory usage to…
Unable to use any WebXR AR app on MS Edge
I'm developing a WebXR app with three.js for HoloLens 2 and at this point the project has different functional stages. While developing a non functional version of it, I reversed the code to a safe, tested and functional branch only to find that it no…
MRTK support for Unity's HDRP
We are developing a HoloLens 2 app with Unity MRTK 2. Our app requires projecting a Decal on a transparent material, a feature which Unity only supports through their High-Definition Rendering Pipeline (HDRP). However, while MRTK supports the URP…
WebXR "Enter AR" not working on Edge on HoloLens 2
I've been trying to get WebXR running on my HoloLens 2 now for a while, but it's not working. I've got a project running on 8th Wall that I would like to test ( note that it works fine on Quest 3 browser ) As it wasn't working, I looked for basic…
Hololens 2 Multiple user tutorial
Hello, I'm a student studying through the hololens2 tutorial. I'm studying information about multi-users right now, and I'm leaving a question because I'm curious. If the direction in which the hololens wearer looks at when executing the program is…
Real world object detection
Hi All, I hope this is the right place to ask this question. If it is not, please point me to the right location. Thanks. I have been asked to develop a HoloLens 2 healthcare application that should work as a guide for patients on how to handle…
Deploying Unity app with AWS doesn't work on Hololens 2
I am developing an app, using Unity 2021.3.14, for the Hololens 2. It has authentication features in it, using the Amazon AWS libraries. I managed to make it work in Unity Editor, I get the token response for successful authentication, but only when…
How to get the glowing ball captured by hololens2 depth camera in ue4 and return the position of the ball to ue4 to make the virtual ball coincide with the real one
I can now get the number of glowing spheres recognised by hololens in ue4, but how can I not overlap their positions in ue4 after converting the matrix of the spheres and giving them to ue4, I hope, someone can guide me, I went through a lot of…
PIX / Graphics Debugging for Hololens 2
Hello, According to this page : https://learn.microsoft.com/en-us/windows/mixed-reality/develop/advanced-concepts/installing-pix-hololens it should be possible to use PIX to do graphics debugging on the HL2 But I cannot get PIX to connect to the Hololens…
Hololens 2 Preview mismatch
Hello, I've recently acquired an Hololens 2 and I'm doing some developments on it to detect objects and align holograms to it. My Apps work properly when I look at the scene with my own eyes, which is cool. However all the holograms are shifted when I…
Hololens 2 Emulator not responding too user inputs, except for the microphone
Trying to use the HoloLens emulator. Installation went fine, however, upon launch from the .exe, it does not seem to respond to any inputs, besides the microphone, which bizarrely seems to work fine. Its showing thats it got internet connection, hyper v…
Trace route of holographic remoting from PC to hololens2 to monitor network issue
Hello, I'm experiencing a network issue when trying to connect my HoloLens to a PC using holographic remoting. I'm wondering if there's a tool available to help me validate the routing of holographic remoting. I've noticed that by default, the HoloLens…
How to check via code the implemented sampling rate in Hololens 2 with MRTK3
Inquiries May I see how to check via code the implemented sampling rate with MRTK3? Is the origin coordinate via FuzzyGazeInteractor (RayOriginTransform) the average of both eye gaze coordinates? Problem statement The origin coordinates of eye gaze…
Azure Communication Services Calling SDK for Unity doesn't support for Video Calling
Hi, I'm developing an immersive application for HoloLens by Unity. I have a requirement of integrate Azure Video Calling feature to the application. Video call should be establishe between HoloLens and PC. I tried this…
VideoCapture API in Unity3D on HL2 only returns Legacy Resolutions under SupportedResolutions
Using VideoCapture API I am able to record videos on the HL2 for resolutions 2272x1278 and 896x504. I am encountering the same problem as described here:…
Delayed Speech Recognition
I am developing an application that uses speech recognition on the hololens. I'm using Unity 2022.3 with MRTK 2.8. Everything works fine if I run the application from visual studio (as explained here:…
How to resize HoloLens 2D application window size via code
I want to customize windows size of my 2D HoloLens UWP application. I have tried below code in my .NET application. This doesn't work in HoloLens, but it works in Windows PC. ApplicationView.PreferredLaunchViewSize = new Windows.Foundation.Size(950,…